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| Blowing up a building Part 1
- TraptCG
- Broken
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| -Part 1 of 2
-We will use particle flow and reactor to create a building blowing up.
-We will be using Fracture Voronoi free script from scriptspot.com.
-We will be using a particle script to replace object fragments. |
| November 23rd, 2009
| Total Views: 3775 | This
Month: 3775 |
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| Material 2D Lip sync in Max
- TraptCG
- Broken
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| -We will create a material that can be animated to change from one mouth pose to another for 2d lip sync in Max.
-Using Photoshop to create the different mouth poses.
-Importing audio with the new Prosounds setup.
-Multi/Sub-object material with the material modifier on the model. |
| November 2nd, 2009
| Total Views: 2296 | This
Month: 2087 |
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| Intro to Morpher For facial Rig
- TraptCG
- Broken
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| -Using the morpher modifier to create a facial rig for animations.
-Importing a sound file.
-Displaying the Sound on the timeline.
-Creating Lip sync animation |
| November 2nd, 2009
| Total Views: 2184 | This
Month: 2046 |
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| Create an Awesome 3D Future City
- forcg.com
- Broken
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| Create an awesome 3D city of the future inside of 3DS Max! We will use some basic objects to create an advanced buildings and combine them together to produce an outstanding future city! |
| October 13th, 2009
| Total Views: 6005 | This
Month: 3769 |
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| Rendering moving objects with V-Ray
- JG3D
- Broken
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| Welcome to this tutorial on rendering moving objects with V-Ray. To complete this tutorial you will need 3DS Max with V-Ray 1.5 SP2 or newer, and a little patience!
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| May 28th, 2009
| Total Views: 3164 | This
Month: 2649 |
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