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3D Studio Max Tutorials : Animation

 
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Repetitive Animation - Escalight - Broken Link?  
Creating repetitive animation, like rotating wheel, rotor rotation and many more. Applicable to many animation
July 1st, 2008 | Total Views: 3084 | This Month: 3084
Creating a Missile Animation in 3DS Max using Particle Flow Source - Oman3D.com - Broken Link?  
This tutorial will teach you how to create an animation of a missile that flies targeting an object and then explodes when hitting that target. Our animation will be created using the Particle Flow Source (PF Source).
May 1st, 2008 | Total Views: 3462 | This Month: 3103
Animating with AudioController - syed-saud.com - Broken Link?  
Learn how to animate speakers according to a sound clip using the AudioController.
April 28th, 2008 | Total Views: 2422 | This Month: 2255
Modeling a Speaker - syed-saud.com - Broken Link?  
Model a speaker using Lathe,use Boolean to model the speaker housing.
April 28th, 2008 | Total Views: 3897 | This Month: 3360
Rollercoaster animation - syed-saud.com - Broken Link?  
Learn how to model a simple rollercoaster track and animate it.
April 28th, 2008 | Total Views: 3786 | This Month: 3444
Simulating vehicle dynamics in reactor - syed-saud.com - Broken Link?  
Learn how to simulate vehicle dynamics using reactor toycar object.
April 28th, 2008 | Total Views: 3596 | This Month: 3215
rope in reactor - syed-saud.com - Broken Link?  
Learn how to simulate rope dynamics in reactor and attach it to rigid bodies.
April 28th, 2008 | Total Views: 2537 | This Month: 2333
3 point lighting - Johns3dhelp.com - Broken Link?  
A look at three point lighting, probably the most widely used method for lgihting a scene or object. It is very flexible and used across 3d, video, film, photography etc as a starting point for lighting your scenes beautifully. We also look at the types of lights in 3ds max.
April 11th, 2008 | Total Views: 6790 | This Month: 2779
Bones, IK and skinning in 3ds Max - Johns3dhelp.com - Broken Link?  
For 3d animation beginners, a look at some of the common tools used in 3ds max to speed up the task of animation. We look at the bones system and its uses, and then move on to IK chains and their uses, before finally skinning a simple bone system to a mesh. Hopefully this will increase your understanding of how bones, ik and skinning work, and the workflow involved, to get you ready for some bigger rigging projects.
April 11th, 2008 | Total Views: 5981 | This Month: 2220
rope in reactor - syed-saud.com - Broken Link?  
Learn how to simulate rope dynamics and attach it to rigid body using reactor
March 28th, 2008 | Total Views: 5179 | This Month: 1545
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