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3D Studio Max Tutorials : Animation

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Best V-Ray settings - Antialiasing and Color mapping - RenderStuff - Broken Link?  
In this tutorial, we will look into the one of the fundamental and, probably, the most controversial and frequently raised subjects in the 3d rendering. It is the rendering engine setup. We will setup the V-Ray renderer for 3ds Max. What are the best universal settings for V-Ray interior rendering? How to setup Vray for good exterior renderings? What is the optimal settings combination for quality V-Ray product visualization? How to make the basic start AA settings setup for Vray render?
November 13th, 2010 | Total Views: 14298 | This Month: 14298
Basics of 3D Studio Max - (Video Tutorial) - stunningmesh - Broken Link?  
As we promise that we would be uploading Video Tutorials about 3D Studio Max, so here is the first Video Tutorial. In this tutorial you will learn Basics of 3D Studio Max, environment, tools etc. Hopefully you will like this style.
October 29th, 2010 | Total Views: 15077 | This Month: 15077
Path Constraint and Wheel Rotation - TraptCG - Broken Link?  
-The work around for the issue people have with Path constraint and Auto wheel rotation. -This will allow the you to get car tires to spin automatically depending on the cars position on the Path.
September 8th, 2010 | Total Views: 7544 | This Month: 7141
Building a bird type Wing Rig - TraptCG - Broken Link?  
-We will build a bird type user controlled wing rig in 3D studio max. -This rig will use on the bend modifiers and wave modifier, wired linked to controllers the user creates. -Design idea comes from
September 8th, 2010 | Total Views: 5725 | This Month: 5489
Character into Unity - TraptCG - Broken Link?  
-Remade on Aug-3-2010 -Placing a character modeled an animated in 3D studio max into Unity. -Setting up the animation cycles so Unity can use them in the script. -Setting up Colliders so the character does not go through the floor. -Placing scripts to make the camera fallow the character and the character be controlled by the keyboard.
September 8th, 2010 | Total Views: 3269 | This Month: 3157
Animating A Run Cycle With Biped - TraptCG - Broken Link?  
-Create a run cycle with biped in 3D studio max. -You will use the copy and past for poses. -You will use Euler and Workbench to change the tangents of the biped animation.
September 8th, 2010 | Total Views: 6298 | This Month: 6134
Animate Along a Path - CGRats - Broken Link?  
Learn how to make an object follow a path. This quick 3DS Max tutorial will help you create a trajectory for a 3D object or camera.
September 3rd, 2010 | Total Views: 4190 | This Month: 4028
Create a 3D Waving Flag - CGRats - Broken Link?  
This short tutorial will help you create a realistic flag animation in just a couple of minutes. You’ll be using the cloth modifier and you’ll learn a thing or two about Cloth Groups.
August 31st, 2010 | Total Views: 4408 | This Month: 3760
Orthographic projection in 3ds Max and V-Ray Tutorial. - - Broken Link?  
In most cases, the most common question on this theme is: "How to render a facade without the perspective using VRayPhysicalCamera?" The answer is quite simple :)
June 29th, 2010 | Total Views: 1918 | This Month: 1760
Basic poly modelling in 3DSMAX - - Broken Link?  
A very basic tutorial on polymodelling, for the absolute beginner. Enough to get started and understand the modelling process.
June 22nd, 2010 | Total Views: 2202 | This Month: 1884
Creating auto animating hair with Flex - TraptCG - Broken Link?  
-We will use the flex modifier to create auto animation for the hair. -We will use Edit Poly as a modifier to control the Flex. -Girl01 Model from the resources tab.
June 21st, 2010 | Total Views: 5575 | This Month: 5111
Rigging a Cartoon Car Part 01 - TraptCG - Broken Link?  
-Part1 of 3 -Creating a FFD Geometric deformable for car body -Setting up the FFD with morpher modifier -Using layers to manage the scene -Build the shocks to work -Create wheel controllers -Use Spline Select modifier and Linked XForm to get the Front and back axle to link to the tires.
May 13th, 2010 | Total Views: 6455 | This Month: 3457
Dynamic Feathers - TraptCG - Broken Link?  
-Using Particle Flow to create feathers for a bird wing. -The feathers will dynamically animate. -The feathers can be random in color and shape
April 29th, 2010 | Total Views: 3992 | This Month: 2387
Walk Cycle with Biped - TraptCG - Broken Link?  
-Create a walk cycle with biped -Learn the copy and paste pose options for biped -Learn the animation system of biped -Learn how to use the curve editor with biped -Learn set key, set planted key, set sliding key options for biped
April 29th, 2010 | Total Views: 4754 | This Month: 3008
Building Creation Animation - TraptCG - Broken Link?  
-Create an animation of a building being built on its own. -Animation controls and Link constraint.
April 29th, 2010 | Total Views: 5834 | This Month: 3856
TCB and Biped - TraptCG - Broken Link?  
-Cover the Ease to and Ease From -Cover TCB and what it is used for in animation -Cover IK linking for hands feet to move with an object that is pre-animated -Have the head look at an object that is pre-animated
April 29th, 2010 | Total Views: 2899 | This Month: 1995
We have to decide to animate character in 3d studio max the simple way is to animate character we have to rig biped with character simply we have a character and its open in 3d max now we have to set biped with the character
April 20th, 2010 | Total Views: 4122 | This Month: 2470
Creating a Walk Cycle in 3D Studio Max Part 2 - TraptCG - Broken Link?  
-Part 2 of 2 -Using a bone rig to make an animation walk cycle -Working on the upper body and timing of the animation
February 12th, 2010 | Total Views: 6554 | This Month: 3057
Creating a Walk Cycle in 3D Studio Max Part 1 - TraptCG - Broken Link?  
-Part 1 of 2 -Using a bone rig to make an animation walk cycle -Working on the lower body of the animation
February 12th, 2010 | Total Views: 9537 | This Month: 5676
EZ Facial Rigging by FacePro - FacePro - Broken Link?  
This EZ Facial Rigging Tutorial is a step-by-step guide for skinning our FREE 23-bone facial rig. A good introduction to facial skinning, that works for almost any face skinning situation since it establishes a simple, natural process for installing facial bone rigs.
January 16th, 2010 | Total Views: 4978 | This Month: 3147
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