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| Car Explode Extras
- TraptCG
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| -Adding to the Explosion scene
-Rendering the scene out as layers for AfterEffects
-Going into AfterEffects to composite the layers and improve the explosion effects. |
| October 23rd, 2009
| Total Views: 836 | This
Month: 757 |
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| Glowing material and objects in 3D Studio Max
- TraptCG
- Broken
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| -First you will learn to create a glowing effect to a material on an object
-Second you will learn to create a glow effect on an object like a neon sign
-All this is done without video post.
-Going over: object ids, material ids, Effects (lens effect) glow |
| February 12th, 2010
| Total Views: 1313 | This
Month: 35 |
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| Invisible Man's Footprints
- Escalight
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| Imagine invisible man is walking and leaving footprint marks on the ground. You'll create this effect using 3dsmax. Detailed step by step tutorial |
| July 1st, 2008
| Total Views: 1341 | This
Month: 1341 |
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| Making a Waterbox
- MrBluesummers.com
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| A waterbox is basically a caustics test that you can play around with and really get accquainted with this advanced feature of mental ray. |
| September 16th, 2009
| Total Views: 1534 | This
Month: 994 |
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| Growing Tree
- Escalight
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| Making a tiny seed grow into giant tree using Particle Flow. Nice special effect tutorial |
| July 1st, 2008
| Total Views: 1546 | This
Month: 1546 |
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| Intro to hair and fur modifier
- TraptCG
- Broken
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| -Working with the hair and fur modifier and its properties
-Having the hair grow from specific polygons
-Animating growing hair
-Having hair grow along a spline
-Loading hair types
-Using the hair modifier to Referencing objects.
-Using dynamic object on hair. |
| June 21st, 2010
| Total Views: 1579 | This
Month: 184 |
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| Desert Chase
- Escalight
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| Making a scene where a car is chased by apache helicopter in the desert. You will create several special effect here: dust trails, gun blasting, bullet effect, and sand bursting when a bullet hit the desert. All of them are created using Particle Flow |
| July 1st, 2008
| Total Views: 1646 | This
Month: 1646 |
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| Rage over Babylon - Making of
- http://zivcg.com
- Broken
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| This tutorial covers the major points of producing this image, starting with the planning and covering the modeling, texturing, lighting, rendering and compositing. I will also share a few tips and tricks as I show the process. |
| April 10th, 2009
| Total Views: 1939 | This
Month: 846 |
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| Growing Forest
- Escalight
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| Creating forest animation from seeds to a lot of giant trees. 3dsmax special effect tutorial using Particle Flow. |
| July 17th, 2008
| Total Views: 2139 | This
Month: 2139 |
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| Depth of Field Primer
- MrBluesummers.com
- Broken
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| Depth of field is one of the many things you can use in your renders to add realism, meaning, and style. Like a lot of other features of 3ds Max, depth of field (DOF) requires tact and care to make a convincing and elegant result... |
| December 8th, 2008
| Total Views: 2163 | This
Month: 2163 |
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