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| Hard Surface Texture Painting
- Game-Artist.Net
- Broken
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| Focuses on texturing /skinning hard surfaces, wear and tear, worn look. Tutorial written by Stefan Morrell, reproduced with authorization on Game-Artist.Net |
| December 19th, 2006
| Total Views: 29306 | This
Month: 29306 |
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| Cell Shading
- BlueSfear
- Broken
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| This tutorial is going to show you how to create two dimensional looking pictures in 3Ds Max |
| September 15th, 2005
| Total Views: 24924 | This
Month: 22650 |
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| Blood elf - Making of
- Ziv CG
- Broken
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| This tutorial will covers some of the interesting steps of producing this image. starting with what sparked the idea, and covering the modeling, texturing, rendering and compossiting. |
| September 2nd, 2006
| Total Views: 18297 | This
Month: 14098 |
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| HDRI with 3DSMAX & Mental Ray
- 3DM3
- Broken
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| This is not a step by step tutorial , there is a downloadable scene file and you can see all the paramaters that I have used to create this image
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| September 14th, 2005
| Total Views: 11825 | This
Month: 7574 |
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| Building a Castle - Basic Polygonal Modeling
- Everything4Maya
- Broken
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| In this tutorial I will show you how to build a castle from scrap. This is part I will explain the basics to you and we will create the basic shape for our castle as well. In the following parts the castle will become a lot more detailed and we will add additional buildings and ornaments and so on. |
| March 3rd, 2008
| Total Views: 11670 | This
Month: 6182 |
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| Ella - making of
- ZivCG
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| In this tutorial I will cover some of the interesting steps of this project.
I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing.
I will also share a few tips and tricks as I show the process. |
| April 12th, 2008
| Total Views: 10817 | This
Month: 3246 |
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| V-ray Glass Material
- CG Files
- Broken
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| If you want very realistic render you need to use V-ray Render plugin. In this tutorial I will show you how to create V-ray glass material |
| February 22nd, 2007
| Total Views: 10365 | This
Month: 7803 |
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| Maya Fur: Adding Fur to the Tennisball
- christerb.com
- Broken
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| After writing the Tennisball Modeling tutorial I got requests on how to set up the fur to make it look more like a real tennisball. This is more of a Step by Step document on how I did it than a tutorial. |
| August 4th, 2006
| Total Views: 9668 | This
Month: 7888 |
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| Daylight tutorial
- The123d
- Broken
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| This amazing 3d scene, entitled Daylight, was created by Carles Piles. Read how the scene was created in the tutorial below |
| September 17th, 2005
| Total Views: 9284 | This
Month: 7338 |
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| Concept car
- 3DM3
- Broken
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| This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like spline modeling, mesh edit , mesh smooth. |
| September 14th, 2005
| Total Views: 9162 | This
Month: 5922 |
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| Mazda RX8
- 3DM3
- Broken
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| The tutorial covers everything from the start modelling to the render setup for scanline and brazil. |
| September 14th, 2005
| Total Views: 8883 | This
Month: 6483 |
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| TEXTURING YOUR BRICK MATERIAL STEP BY STEP
- 3dsmaxsupport
- Broken
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| Brick is one of the Popular material that we usually often in 3ds Max world. The brick’s application as wall constructor or wall exspose. Behind as Architectural element, the bricks usually used in the Game and Industry. This tutorial will guide u how to make your own bricks material step by step, and I assume that it really works for the beginner, and have a great understanding of basic geometry. Enjoy it.
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| October 4th, 2008
| Total Views: 8801 | This
Month: 8801 |
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| Lighting A Bedroom
- Escalight
- Broken
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| Lighting a simple bedroom using Radiosity. Also allow sunlight penetrating through windows. Nice rendering result |
| July 1st, 2008
| Total Views: 8391 | This
Month: 8391 |
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| HyperNURBs Modelling
- Biorust
- Broken
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| This tutorial you learn how to create and edit a very simple pipe-like object utilizing polygon extrudes, and then gradually refine it via HyperNURBs |
| September 15th, 2005
| Total Views: 7961 | This
Month: 5971 |
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| Abstract Modelling
- Biorust
- Broken
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| Using Cinema 4D, however, it is possible to create very detailed abstracts quickly, using standard tools. |
| September 15th, 2005
| Total Views: 7785 | This
Month: 5725 |
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| Meteor Tutorial
- Biorust
- Broken
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| Pyrocluster, a particle engine, is an optional and well-featured Cinema 4D plug-in that specializes in making movie-quality flame and smoke effects. |
| September 15th, 2005
| Total Views: 7665 | This
Month: 5954 |
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| Character Walk Through
- 3DM3
- Broken
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| This a tutorial as I will just be showing different stages in the building of a character |
| September 14th, 2005
| Total Views: 7411 | This
Month: 5017 |
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| Sunrise in Venise
- The123d
- Broken
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| Carlos Serrano has written us the 'making of' about his wonderfully atmospheric image creation 'Sunrise in Venise' |
| September 17th, 2005
| Total Views: 7400 | This
Month: 4434 |
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| Kung Fu Panda Modeling
- Escalight
- Broken
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| Modeling Po, character from Kung Fu Panda The Movie. Simple and quick techniques. Detailed step by step tutorial |
| July 1st, 2008
| Total Views: 7271 | This
Month: 7271 |
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| Animation an arm with a muscle
- http://www.artejaol.com
- Broken
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| This is a tutorial of creating an animation of an arm with bones and a muscle without plugins. You´ll make step by step a model and skinning it with a bones and muscle.
You can create realistic blend an deformation. |
| February 26th, 2008
| Total Views: 7204 | This
Month: 2655 |
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| Simulating Cloth in Maya
- Oman3D
- Broken
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| This tutorial will teach you how to simulate a cloth effect in Maya using a uniform field that reacts to forces. |
| March 20th, 2006
| Total Views: 7122 | This
Month: 5519 |
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| 3D Cola can modeling
- 3dimensions.us
- Broken
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| How to model a cola can with 3DS Max. There are explanation step by step so it is easy to follow. The texturing is not include. |
| January 22nd, 2009
| Total Views: 7040 | This
Month: 1914 |
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| UV-Map Dirtmap
- The123d
- Broken
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| How to get a "clean" UV - Map? How to calculate a Dirt - Map? How to work with Baker?
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| September 17th, 2005
| Total Views: 6998 | This
Month: 5333 |
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| Lighting!
- 3DM3
- Broken
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| We draw a skeleton of the future lightning. Then, using tool Loft, create volumetric curves. |
| September 14th, 2005
| Total Views: 6874 | This
Month: 4268 |
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| Creating a Next-Gen Environment Setting
- Skymedias
- Broken
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| This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it’s meant to be a "making of" Creating a Next-Gen Environment Setting. |
| December 22nd, 2008
| Total Views: 6768 | This
Month: 6768 |
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| Realistic Glass
- BlueSfear
- Broken
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| This is a basic tutorial, suitable for beginners, it produces a realistic glass effect using only the scanline renderer |
| September 15th, 2005
| Total Views: 6731 | This
Month: 4367 |
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| Maya Modeling: Braid Modeling
- christerb.com
- Broken
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| In this tutorial I go through a technique for modeling a simple braid. Some tools used are EP Curve, extruding along a path, converting from NURBS to polygons and more… |
| August 4th, 2006
| Total Views: 6719 | This
Month: 5511 |
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| How create a simple crowd
- 3DM3
- Broken
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| Tutorial "How create a simple crowd" shows how to generate a simulation with the function provided by Crowd Maker.
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| September 14th, 2005
| Total Views: 6677 | This
Month: 5200 |
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| Maya Modeling: Twist Modeling
- christerb.com
- Broken
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| This tutorial goes through a modeling technique for making a twisted surface using polygonal modeling. It can be used for making the handle of a baseballbat, a screw and much more. |
| August 4th, 2006
| Total Views: 6584 | This
Month: 5382 |
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