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Root Tutorials : Root
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| Cell Shading
- BlueSfear
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| This tutorial is going to show you how to create two dimensional looking pictures in 3Ds Max |
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| Total Views: 31413 | This Month: 29139
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| Car Exploding in Max
- TraptCG
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| -Using PArray particle system to blow up a car.
-Adding a Gravity force, Pbomb force, and a UDynaFlect Deflector for the particles
-Adding a SphereGizmo Atmospheric Apparatus and Fire Effect for the explosion.
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| October 23rd, 2009
| Total Views: 7763 | This
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| Realistic Glass
- BlueSfear
- Broken
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| This is a basic tutorial, suitable for beginners, it produces a realistic glass effect using only the scanline renderer |
| September 15th, 2005
| Total Views: 7809 | This
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| Texturing a Rifle
- Game-Artist.Net
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| Focuses on texturing /skinning a Rifle / Gun for Games using Photoshop. Tutorial written by Pete for Game-Artist.Net |
| December 16th, 2006
| Total Views: 8026 | This
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| Lighting!
- 3DM3
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| We draw a skeleton of the future lightning. Then, using tool Loft, create volumetric curves. |
| September 14th, 2005
| Total Views: 8043 | This
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