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Cell Shading - BlueSfear - Broken Link?  
This tutorial is going to show you how to create two dimensional looking pictures in 3Ds Max
| Total Views: 31411 | This Month: 29137
Open Umbrella - OkTutorials.com - Broken Link?  
In this tutorial you will learn how to create an open umbrella quick and easy.
April 22nd, 2007 | Total Views: 4797 | This Month: 3459
Table Cloth - TechTut.com - Broken Link?  
Check out this tutorial overview and learn to make a simple, stylish table cloth.
October 24th, 2007 | Total Views: 4799 | This Month: 4608
Modeling a pod chair - 3d artist freelancer - Adrian Tiba - personal website - Broken Link?  
Modeling a pod chair using 3d studio max
May 9th, 2007 | Total Views: 4812 | This Month: 3707
Rendering a Yellow Ferarri with 3dsmax - Skymedias-Free 3D Tutorials and 3D Models - Broken Link?  
This tutorial shows you how to render a yellow rerarri in 3dsmax 9.
August 22nd, 2007 | Total Views: 4820 | This Month: 3792
Car Modeling in 3D Studio max Part 03 - TraptCG - Broken Link?  
-03 of 16 -Working on the side of the car -Working on the front fender -Adding detail to the top of the car
April 29th, 2010 | Total Views: 4823 | This Month: 2788
Chair made from wood - TechTut.com - Broken Link?  
Create a simple chair in 3D studio max program.
October 24th, 2007 | Total Views: 4840 | This Month: 4461
Modeling Washbasin - Escalight - Broken Link?  
Creating washbasin using Surface in 3dsmax
July 1st, 2008 | Total Views: 4848 | This Month: 4848
Draw a roof by using connect in editblepoly - 3DM3 - Broken Link?  
Draw a roof by using connect in editblepoly
September 14th, 2005 | Total Views: 4849 | This Month: 3955
Making of a tower - pixel/ab/log - Broken Link?  
Basically the skin of the tower model consist of three layers. The challenge was to build each of these layers in a random way, where no repetitive pattern should be seen. Ideally it would create a “meta-randomness” ^^ in the whole tower.
March 9th, 2008 | Total Views: 4850 | This Month: 2314
UVW unwrapping - 3D Creations - Broken Link?  
This is a tutorial that will use a simple primitive/model as an example to unwrap its faces in the uvw editor, making its texture in a graphics application and applying it to the model.
August 9th, 2007 | Total Views: 4863 | This Month: 4090
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